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    <title>Aaj TV English News - Technology</title>
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    <copyright>Copyright 2026</copyright>
    <pubDate>Fri, 10 Apr 2026 07:01:40 +0500</pubDate>
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      <title>Meta’s Quest VR gear to let people ‘hang out’ in fake worlds</title>
      <link>https://english.aaj.tv/news/30288842/metas-quest-vr-gear-to-let-people-hang-out-in-fake-worlds</link>
      <description>&lt;p&gt;&lt;strong&gt;SAN FRANCISCO: Meta on Friday said that it is adding the ability to easily socialize in virtual reality with an update to its Quest 2 headsets in another step toward the metaverse&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;The tweak heading for the latest model Quest from Meta-owned Oculus will let wearers hop into virtual settings with friends, chief Mark Zuckerberg said in a post on his Facebook page.&lt;/p&gt;
&lt;p&gt;“I’m here to announce the ability to, as soon as you put on your Quest 2 headset, to have people hang out with you in a social environment,” Zuckerberg said in a video.&lt;/p&gt;
&lt;p&gt;The software update will open a door to Horizon World virtual reality platform that Facebook-parent Meta opened to the public in North America at the end of last year.&lt;/p&gt;
&lt;p&gt;Meta is also working on letting people create their own virtual worlds where they host gatherings of avatars, Zuckerberg said.&lt;/p&gt;
&lt;p&gt;Horizon Worlds is far from a fully realized metaverse, a future internet where online experiences like chatting to a friend would eventually feel face-to-face thanks to VR headsets.&lt;/p&gt;
&lt;p&gt;But the platform does let people gather online with friends or others, play games and immerse themselves in 360-degree videos.&lt;/p&gt;
&lt;p&gt;Facebook parent Meta earlier this year instituted a minimum distance between users’ avatars in its virtual reality Horizon network after reports of harassment, one of the thorny issues for its metaverse vision.&lt;/p&gt;
&lt;p&gt;The “personal boundary” function in the immersive platform puts a ring of space around users’ digital proxies.&lt;/p&gt;
&lt;p&gt;Facebook renamed its parent company to Meta in October to emphasize its aim to shift from scandal-prone social media platform to its virtual reality vision for its future.&lt;/p&gt;
&lt;p&gt;The firm’s metaverse push also includes tools for remote working, which boomed during the pandemic.&lt;/p&gt;
&lt;p&gt;Facebook bought virtual reality headset maker Oculus in 2014.&lt;/p&gt;
&lt;p&gt;The technology has taken off in the gaming industry, and become popular among players of Fortnite and Roblox.&lt;/p&gt;
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      <content:encoded xmlns="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><strong>SAN FRANCISCO: Meta on Friday said that it is adding the ability to easily socialize in virtual reality with an update to its Quest 2 headsets in another step toward the metaverse</strong>.</p>
<p>The tweak heading for the latest model Quest from Meta-owned Oculus will let wearers hop into virtual settings with friends, chief Mark Zuckerberg said in a post on his Facebook page.</p>
<p>“I’m here to announce the ability to, as soon as you put on your Quest 2 headset, to have people hang out with you in a social environment,” Zuckerberg said in a video.</p>
<p>The software update will open a door to Horizon World virtual reality platform that Facebook-parent Meta opened to the public in North America at the end of last year.</p>
<p>Meta is also working on letting people create their own virtual worlds where they host gatherings of avatars, Zuckerberg said.</p>
<p>Horizon Worlds is far from a fully realized metaverse, a future internet where online experiences like chatting to a friend would eventually feel face-to-face thanks to VR headsets.</p>
<p>But the platform does let people gather online with friends or others, play games and immerse themselves in 360-degree videos.</p>
<p>Facebook parent Meta earlier this year instituted a minimum distance between users’ avatars in its virtual reality Horizon network after reports of harassment, one of the thorny issues for its metaverse vision.</p>
<p>The “personal boundary” function in the immersive platform puts a ring of space around users’ digital proxies.</p>
<p>Facebook renamed its parent company to Meta in October to emphasize its aim to shift from scandal-prone social media platform to its virtual reality vision for its future.</p>
<p>The firm’s metaverse push also includes tools for remote working, which boomed during the pandemic.</p>
<p>Facebook bought virtual reality headset maker Oculus in 2014.</p>
<p>The technology has taken off in the gaming industry, and become popular among players of Fortnite and Roblox.</p>
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      <category>Technology</category>
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      <pubDate>Sat, 11 Jun 2022 13:09:49 +0500</pubDate>
      <author>none@none.com (AFP)</author>
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        <media:title>Meta chief Mark Zuckerberg sees the future of the internet as people working, playing and exploring in life-like virtual worlds using ever slimmer and more powerful headsets. Photo: Sergio FLORES AFP
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